Enjoy this never released game on your nintendo 64 console.
Note: this is a beta/alpha version of the game and may have textures missing and/or glitches. It will work with gameshark so you can explore all of the planned levels and maps.
Dragon Sword, officially announced in early 1998, is another cancelled game for the Nintendo 64. More precisely, it was a coop action-adventure / hack & slash developed by Interactive Studios / Blitzgames (the creators of Glover) and set in a fantasy world called Avantaria, where a group of four heroes had to stop the evil plans of Xyrus the mage.
It seems that originally Dragon Sword had a strong emphasis on exploration and adventure elements, but in the latest builds (shown in the screenshots below) it became a frenetic action game, similar to many memorable arcades of the past, as Gauntlet or Golden Axe. In fact Dragon Sword was supposed to play a lot like Gauntlet Legends 64, with generators that must be destroyed in order to avoid the respawn of the enemies.
One or two players were able to play together and to chose from 4 different characters (Cutter, Kailan, Gouranga and Aisha)with which fight hundreds of soldiers. Each character had its own set of attacks and abilities.
Some features betrayed clearly a greater ambition than the usual hack & slash, such as the presence of different weather conditions, large and varied enviroments, a rpg-like experience system and many different magical weapons.
Other than the 2 players coop in the story mode, there was a fun 4 players deathmatch mode, that was more enjoyable than many of the standard fighting games released for the Nintendo 64. A “Time Trial” mode was also available!
Dragon Sword was basically finished, but unfortunately, like many other N64 titles, it was destined to never see the light of day: it seems that the game was cancelled because MGM Interactive (the publisher) though that it would have not sell enough to gain profit.
Supposedly the english 64 Magazine was able to play an almost-final build of Dragon Sword, which got 93% in their review. They liked the game so much that they tried to organize a petition in order to convince the MGM to release it, but sadly their effort didn’t work.
Credit Unseen 64